I’ve just returned from 48 hours of fun! Last Friday I was presenting Battles on the Horizon and Scarfish, with Anthony Demanuele on behalf of Barbagann Games. The presentation was held as part of the Malta Global Game Jam event, organised by the Institute of Digital Games, University of Malta. 

The presentation was part of the kick-off for the Global Game Jam event. The Institute of Digital Games was Malta’s Game Jam site. This year, the theme was “We don’t see things as they are, we see them as we are.”. 

Based on this theme, myself, Anthony Demanuele and Neville Attard came up with the game ‘Perspectron‘. This is how it looked 48 hours from when the theme was announced – http://perspectron.com/Builds.html 

Perspectron is a 3D infinite runner game where you must change the size of the sphere which is being controlled in order to pass through certain obstacles.

Any feedback is greatly appreciated since we intend to take this further. 

Perspectron - Global Game Jam 2014 Game

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